RuneHive-Game
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com.runehive.util.Utility Member List

This is the complete list of members for com.runehive.util.Utility, including all inherited members.

bigDaddyTime(long period)com.runehive.util.Utilitystatic
capitalizeSentence(final String string)com.runehive.util.Utilitystatic
checkRequirements(Player player, int[] requirements, String action)com.runehive.util.Utilitystatic
convertWord(int amount)com.runehive.util.Utilitystatic
findAccessableTile(Interactable source)com.runehive.util.Utilitystatic
findBestInside(Interactable source, Interactable target)com.runehive.util.Utilitystatic
fixInsidePosition(Mob source, Interactable target)com.runehive.util.Utilitystatic
formatDigits(final int amount)com.runehive.util.Utilitystatic
formatDigits(final long amount)com.runehive.util.Utilitystatic
formatDigits(final double amount)com.runehive.util.Utilitystatic
formatEnum(final String string)com.runehive.util.Utilitystatic
formatName(final String input)com.runehive.util.Utilitystatic
formatPrice(final long amount)com.runehive.util.Utilitystatic
formatText(String s)com.runehive.util.Utilitystatic
getAOrAn(String nextWord)com.runehive.util.Utilitystatic
getBoundaries(Interactable interactable)com.runehive.util.Utilitystatic
getClassesInDirectory(String directory)com.runehive.util.Utilitystatic
getCurrentDay()com.runehive.util.Utilitystatic
getDate()com.runehive.util.Utilitystatic
getDelta(Position source, int sourceWidth, int sourceLength, Position target, int targetWidth, int targetLength)com.runehive.util.Utilitystatic
getDelta(Interactable source, Interactable target)com.runehive.util.Utilitystatic
getDelta(Position source, Position target)com.runehive.util.Utilitystatic
getDistance(Interactable source, Position target)com.runehive.util.Utilitystatic
getDistance(Position source, int sourceWidth, int sourceLength, Position target, int targetWidth, int targetLength)com.runehive.util.Utilitystatic
getDistance(Interactable source, Interactable target)com.runehive.util.Utilitystatic
getInnerBoundaries(Position position, int width, int length)com.runehive.util.Utilitystatic
getInnerBoundaries(Interactable interactable)com.runehive.util.Utilitystatic
getPercentageAmount(int progress, int total)com.runehive.util.Utilitystatic
getSimpleDate()com.runehive.util.Utilitystatic
getStarters(String host)com.runehive.util.Utilitystatic
getSubDirectories(Class<?> clazz)com.runehive.util.Utilitystatic
getTime()com.runehive.util.Utilitystatic
getTime(long period)com.runehive.util.Utilitystatic
getTime(int ticks)com.runehive.util.Utilitystatic
getUptime()com.runehive.util.Utilitystatic
goodDistance(int objectX, int objectY, int playerX, int playerY, int distance)com.runehive.util.Utilitystatic
hash(String input)com.runehive.util.Utilitystatic
hasOneOutOf(double chance)com.runehive.util.Utilitystatic
inRange(int absX, int absY, int size, int targetX, int targetY, int targetSize, int distance)com.runehive.util.Utilitystatic
inRange(Interactable source, Interactable target, int distance)com.runehive.util.Utilitystatic
inside(Interactable source, Interactable target)com.runehive.util.Utilitystatic
inside(Interactable source, Position target)com.runehive.util.Utilitystatic
inside(Position source, int sourceWidth, int sourceLength, Position target, int targetWidth, int targetLength)com.runehive.util.Utilitystatic
isLarger(Interactable source, Interactable other)com.runehive.util.Utilitystatic
isRegionChange(Position position, Position region)com.runehive.util.Utilitystatic
longToString(long l)com.runehive.util.Utilitystatic
min(int... values)com.runehive.util.Utilitystatic
nameToLong(String text)com.runehive.util.Utilitystatic
RANDOMcom.runehive.util.Utilityprivatestatic
random(int bound)com.runehive.util.Utilitystatic
random(int lowerBound, int upperBound)com.runehive.util.Utilitystatic
random(int lowerBound, int upperBound, boolean inclusive)com.runehive.util.Utilitystatic
randomElement(Collection< T > collection)com.runehive.util.Utilitystatic
randomElement(List< T > list)com.runehive.util.Utilitystatic
randomElement(T[] array)com.runehive.util.Utilitystatic
randomElement(int[] array)com.runehive.util.Utilitystatic
rank(final String string)com.runehive.util.Utilitystatic
setStarter(Player player)com.runehive.util.Utilitystatic
shuffleArray(int[] array)com.runehive.util.Utilitystatic
stringToLong(String string)com.runehive.util.Utilitystatic
VALID_CHARScom.runehive.util.Utilityprivatestatic
within(Position source, Position target, int distance)com.runehive.util.Utilitystatic
within(Interactable source, Interactable target, int distance)com.runehive.util.Utilitystatic
within(Position source, int sourceWidth, int sourceLength, Position target, int targetWidth, int targetLength, int distance)com.runehive.util.Utilitystatic
withinDistance(Interactable source, Interactable target, int radius)com.runehive.util.Utilitystatic
withinDistance(Interactable source, Position target, int radius)com.runehive.util.Utilitystatic
withinOctal(Interactable source, Interactable target, int distance)com.runehive.util.Utilitystatic
withinOctal(Position source, int sourceWidth, int sourceLength, Position target, int targetWidth, int targetLength, int distance)com.runehive.util.Utilitystatic
withinViewingDistance(Interactable source, Interactable target, int radius)com.runehive.util.Utilitystatic