RuneHive-Game
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ItemDefinition.java File Reference
import com.google.common.collect.LinkedListMultimap;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.runehive.Config;
import com.runehive.game.world.entity.combat.attack.FightType;
import com.runehive.game.world.entity.combat.ranged.RangedAmmunition;
import com.runehive.game.world.entity.combat.ranged.RangedWeaponDefinition;
import com.runehive.game.world.entity.combat.ranged.RangedWeaponType;
import com.runehive.game.world.entity.combat.weapon.WeaponInterface;
import com.runehive.game.world.entity.mob.MobAnimation;
import com.runehive.game.world.items.containers.equipment.EquipmentType;
import com.runehive.util.parser.GsonParser;
import com.runehive.util.parser.JsonSaver;
import org.jire.runehiveps.defs.ItemDefLoader;
import java.util.*;
import com.runehive.game.world.entity.combat.CombatConstants.*;
Include dependency graph for ItemDefinition.java:

Go to the source code of this file.

Classes

class  com.runehive.game.world.items.ItemDefinition
 Represents all of an in-game Item's attributes. More...

Packages

package  com.runehive.game.world.items