static void timedClear(Player player, int delay)
static void update(Player player, int amount, String header, String footer, Item container, String... strings)
static void update(Player player, int amount, String header, String footer, Item[] container, String... strings)
static void update(Player player, int amount, String title, Item item, String... strings)
static void update(Activity_Panel panel)
static void clear(Player player)
static void update(Player player, int amount, String title, String footer, String... strings)