static final int PICKING_VEGETABLE_ANIM
final Interactable[] boundaries
WaterablePatch(Player player, FarmingZone zone, Interactable[] boundaries)
Constructs a new WaterablePatch object.
static final int START_HARVEST_AMOUNT
The minimum amount of produce to harvest,.
AllotmentPatch(Player player, FarmingZone zone, FlowerPatch flower, Interactable[] boundaries)
Constructs a new AllotmentPatch.
Plant plantForSeed(int seedId)
Gets an Allotment type for a seed item id.
final FlowerPatch flower
The flower patch that can protect this patch from disease.
static final int END_HARVEST_AMOUNT
The maximum amount of produce to harvest,.
A WaterablePatch that can grow flowers and scarecrows for battling disease on an AllotmentPatch.
A zone that manages farming patches.
static Allotment forId(int seedId)