RuneHive-Tarnish
Neural OSRS Enhancement Framework
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BronzeMysteryBox.java
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package
com.osroyale.content.mysterybox.impl;
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import
com.osroyale.content.mysterybox.MysteryBox;
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import
com.osroyale.content.mysterybox.MysteryItem;
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import
com.osroyale.util.Items;
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import
static
com.osroyale.content.mysterybox.MysteryRarity.*;
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public
class
BronzeMysteryBox
extends
MysteryBox
{
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@Override
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protected
String
name
() {
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return
"Bronze mystery box"
;
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}
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@Override
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protected
int
item
() {
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return
6199;
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}
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@Override
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protected
MysteryItem
[]
rewards
() {
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return
new
MysteryItem
[]{
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new
MysteryItem
(
Items
.COINS, 150_000, COMMON),
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new
MysteryItem
(
Items
.MANTA_RAY_2, 100, COMMON),
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new
MysteryItem
(
Items
.DRAGON_BOOTS, 1, COMMON),
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new
MysteryItem
(
Items
.ABYSSAL_WHIP, 1, COMMON),
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new
MysteryItem
(
Items
.DRAGON_PLATELEGS, 1, COMMON),
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new
MysteryItem
(
Items
.DRAGON_CHAINBODY, 1, COMMON),
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new
MysteryItem
(
Items
.DRAGON_PLATESKIRT, 1, COMMON),
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new
MysteryItem
(
Items
.BERSERKER_RING, 1, COMMON),
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new
MysteryItem
(
Items
.SEERS_RING, 1, COMMON),
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new
MysteryItem
(
Items
.ARCHERS_RING, 1, COMMON),
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new
MysteryItem
(
Items
.INFINITY_HAT, 1, UNCOMMON),
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new
MysteryItem
(
Items
.INFINITY_TOP, 1, UNCOMMON),
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new
MysteryItem
(
Items
.INFINITY_BOTTOMS, 1, UNCOMMON),
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new
MysteryItem
(
Items
.INFINITY_GLOVES, 1, UNCOMMON),
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new
MysteryItem
(
Items
.INFINITY_BOOTS, 1, UNCOMMON),
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new
MysteryItem
(
Items
.DARK_BOW, 1, UNCOMMON),
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new
MysteryItem
(
Items
.GNOME_SCARF, 1, UNCOMMON),
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new
MysteryItem
(
Items
.AMULET_OF_FURY, 1, COMMON),
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new
MysteryItem
(
Items
.AMULET_OF_THE_DAMNED, 1, RARE),
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new
MysteryItem
(
Items
.DRAGON_FULL_HELM, 1, RARE),
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new
MysteryItem
(
Items
.FLIPPERS, 1, RARE),
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new
MysteryItem
(
Items
.DRAGON_PICKAXE, 1, RARE),
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new
MysteryItem
(
Items
.TRIDENT_OF_THE_SEAS, 1, RARE),
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new
MysteryItem
(
Items
.GOLDEN_APRON, 1, EXOTIC),
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new
MysteryItem
(
Items
.GOLDEN_CHEFS_HAT, 1, EXOTIC),
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new
MysteryItem
(
Items
.SAMURAI_BOOTS, 1, EXOTIC),
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new
MysteryItem
(
Items
.SAMURAI_GLOVES, 1, EXOTIC),
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new
MysteryItem
(
Items
.SAMURAI_GREAVES, 1, EXOTIC),
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new
MysteryItem
(
Items
.SAMURAI_SHIRT, 1, EXOTIC),
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new
MysteryItem
(
Items
.SAMURAI_KASA, 1, EXOTIC)
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};
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}
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}
com.osroyale.content.mysterybox.MysteryBox
Definition
MysteryBox.java:50
com.osroyale.content.mysterybox.MysteryItem
Definition
MysteryItem.java:26
com.osroyale.content.mysterybox.impl.BronzeMysteryBox
Definition
BronzeMysteryBox.java:39
com.osroyale.content.mysterybox.impl.BronzeMysteryBox.name
String name()
Definition
BronzeMysteryBox.java:41
com.osroyale.content.mysterybox.impl.BronzeMysteryBox.item
int item()
Definition
BronzeMysteryBox.java:46
com.osroyale.content.mysterybox.impl.BronzeMysteryBox.rewards
MysteryItem[] rewards()
Definition
BronzeMysteryBox.java:50
com.osroyale.util.Items
Definition
Items.java:27