RuneHive-Game
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com.runehive.content.mysterybox.impl.BronzeMysteryBox Class Reference

The bronze (tier 1) mystery box. More...

Inheritance diagram for com.runehive.content.mysterybox.impl.BronzeMysteryBox:
Collaboration diagram for com.runehive.content.mysterybox.impl.BronzeMysteryBox:

Protected Member Functions

int item ()
 The item identification of the mystery box.
String name ()
 The name of the mystery box.
MysteryItem[] rewards ()
 The rewards for the mystery box.

Additional Inherited Members

Static Public Member Functions inherited from com.runehive.content.mysterybox.MysteryBox
static void load ()
 Handles loading the mystery boxes.
Static Package Functions inherited from com.runehive.content.mysterybox.MysteryBox
static Optional< MysteryBoxgetMysteryBox (int item)
 Handles getting the mystery box.

Detailed Description

The bronze (tier 1) mystery box.

Author
Daniel

Definition at line 14 of file BronzeMysteryBox.java.

Member Function Documentation

◆ item()

int com.runehive.content.mysterybox.impl.BronzeMysteryBox.item ( )
protected

The item identification of the mystery box.

Reimplemented from com.runehive.content.mysterybox.MysteryBox.

Definition at line 21 of file BronzeMysteryBox.java.

21 {
22 return 6199;
23 }

◆ name()

String com.runehive.content.mysterybox.impl.BronzeMysteryBox.name ( )
protected

The name of the mystery box.

Reimplemented from com.runehive.content.mysterybox.MysteryBox.

Definition at line 16 of file BronzeMysteryBox.java.

16 {
17 return "Bronze mystery box";
18 }

◆ rewards()

MysteryItem[] com.runehive.content.mysterybox.impl.BronzeMysteryBox.rewards ( )
protected

The rewards for the mystery box.

Reimplemented from com.runehive.content.mysterybox.MysteryBox.

Definition at line 25 of file BronzeMysteryBox.java.

25 {
26 return new MysteryItem[]{
27 new MysteryItem(Items.COINS, 150_000, COMMON),
28 new MysteryItem(Items.MANTA_RAY_2, 100, COMMON),
29 new MysteryItem(Items.DRAGON_BOOTS, 1, COMMON),
30 new MysteryItem(Items.ABYSSAL_WHIP, 1, COMMON),
31 new MysteryItem(Items.DRAGON_PLATELEGS, 1, COMMON),
32 new MysteryItem(Items.DRAGON_CHAINBODY, 1, COMMON),
33 new MysteryItem(Items.DRAGON_PLATESKIRT, 1, COMMON),
34 new MysteryItem(Items.BERSERKER_RING, 1, COMMON),
35 new MysteryItem(Items.SEERS_RING, 1, COMMON),
36 new MysteryItem(Items.ARCHERS_RING, 1, COMMON),
37 new MysteryItem(Items.INFINITY_HAT, 1, UNCOMMON),
38 new MysteryItem(Items.INFINITY_TOP, 1, UNCOMMON),
39 new MysteryItem(Items.INFINITY_BOTTOMS, 1, UNCOMMON),
40 new MysteryItem(Items.INFINITY_GLOVES, 1, UNCOMMON),
41 new MysteryItem(Items.INFINITY_BOOTS, 1, UNCOMMON),
42 new MysteryItem(Items.DARK_BOW, 1, UNCOMMON),
43 new MysteryItem(Items.GNOME_SCARF, 1, UNCOMMON),
44 new MysteryItem(Items.AMULET_OF_FURY, 1, COMMON),
45 new MysteryItem(Items.AMULET_OF_THE_DAMNED, 1, RARE),
46 new MysteryItem(Items.DRAGON_FULL_HELM, 1, RARE),
47 new MysteryItem(Items.FLIPPERS, 1, RARE),
48 new MysteryItem(Items.DRAGON_PICKAXE, 1, RARE),
49 new MysteryItem(Items.TRIDENT_OF_THE_SEAS, 1, RARE),
50 new MysteryItem(Items.GOLDEN_APRON, 1, EXOTIC),
51 new MysteryItem(Items.GOLDEN_CHEFS_HAT, 1, EXOTIC),
52 new MysteryItem(Items.SAMURAI_BOOTS, 1, EXOTIC),
53 new MysteryItem(Items.SAMURAI_GLOVES, 1, EXOTIC),
54 new MysteryItem(Items.SAMURAI_GREAVES, 1, EXOTIC),
55 new MysteryItem(Items.SAMURAI_SHIRT, 1, EXOTIC),
56 new MysteryItem(Items.SAMURAI_KASA, 1, EXOTIC)
57 };
58 }

References com.runehive.util.Items.ABYSSAL_WHIP, com.runehive.util.Items.AMULET_OF_FURY, com.runehive.util.Items.AMULET_OF_THE_DAMNED, com.runehive.util.Items.ARCHERS_RING, com.runehive.util.Items.BERSERKER_RING, com.runehive.util.Items.COINS, com.runehive.util.Items.DARK_BOW, com.runehive.util.Items.DRAGON_BOOTS, com.runehive.util.Items.DRAGON_CHAINBODY, com.runehive.util.Items.DRAGON_FULL_HELM, com.runehive.util.Items.DRAGON_PICKAXE, com.runehive.util.Items.DRAGON_PLATELEGS, com.runehive.util.Items.DRAGON_PLATESKIRT, com.runehive.util.Items.FLIPPERS, com.runehive.util.Items.GNOME_SCARF, com.runehive.util.Items.GOLDEN_APRON, com.runehive.util.Items.GOLDEN_CHEFS_HAT, com.runehive.util.Items.INFINITY_BOOTS, com.runehive.util.Items.INFINITY_BOTTOMS, com.runehive.util.Items.INFINITY_GLOVES, com.runehive.util.Items.INFINITY_HAT, com.runehive.util.Items.INFINITY_TOP, com.runehive.util.Items.MANTA_RAY_2, com.runehive.util.Items.SAMURAI_BOOTS, com.runehive.util.Items.SAMURAI_GLOVES, com.runehive.util.Items.SAMURAI_GREAVES, com.runehive.util.Items.SAMURAI_KASA, com.runehive.util.Items.SAMURAI_SHIRT, com.runehive.util.Items.SEERS_RING, and com.runehive.util.Items.TRIDENT_OF_THE_SEAS.


The documentation for this class was generated from the following file: