1package com.osroyale.game.world.entity.combat.strategy.npc.impl;
3import com.osroyale.game.Animation;
4import com.osroyale.game.UpdatePriority;
5import com.osroyale.game.world.World;
6import com.osroyale.game.world.entity.combat.CombatUtil;
7import com.osroyale.game.world.entity.combat.attack.FightType;
8import com.osroyale.game.world.entity.combat.hit.CombatHit;
9import com.osroyale.game.world.entity.combat.projectile.CombatProjectile;
10import com.osroyale.game.world.entity.combat.strategy.npc.NpcMagicStrategy;
11import com.osroyale.game.world.entity.mob.Mob;
12import com.osroyale.game.world.entity.mob.npc.Npc;
35public class BrutalDragonfireStrategy
extends NpcMagicStrategy {
38 super(projectileDefinition);
47 public int getAttackDistance(
Npc attacker,
FightType fightType) {