1package com.osroyale.game.world.entity.combat.strategy.npc.impl;
3import com.osroyale.game.Animation;
4import com.osroyale.game.UpdatePriority;
5import com.osroyale.game.world.entity.combat.CombatUtil;
6import com.osroyale.game.world.entity.combat.attack.FightType;
7import com.osroyale.game.world.entity.combat.hit.CombatHit;
8import com.osroyale.game.world.entity.combat.projectile.CombatProjectile;
9import com.osroyale.game.world.entity.combat.strategy.npc.NpcMagicStrategy;
10import com.osroyale.game.world.entity.mob.Mob;
11import com.osroyale.game.world.entity.mob.npc.Npc;
34public class DragonfireStrategy
extends NpcMagicStrategy {
37 super(projectileDefinition);
46 public int getAttackDistance(
Npc attacker,
FightType fightType) {