1package com.osroyale.game.world.entity.combat.attack.listener.item;
3import com.osroyale.game.Graphic;
4import com.osroyale.game.UpdatePriority;
5import com.osroyale.game.world.entity.combat.CombatType;
6import com.osroyale.game.world.entity.combat.attack.listener.ItemCombatListenerSignature;
7import com.osroyale.game.world.entity.combat.attack.listener.SimplifiedListener;
8import com.osroyale.game.world.entity.combat.hit.Hit;
9import com.osroyale.game.world.entity.mob.Mob;
10import com.osroyale.game.world.entity.mob.player.Player;
23 if (Math.random() > 0.30) {
24 hit.modifyDamage(damage -> damage * 3 / 4);