1package com.runehive.game.world.entity.combat.attack.listener.item;
3import com.runehive.game.world.entity.combat.CombatType;
4import com.runehive.game.world.entity.combat.attack.listener.ItemCombatListenerSignature;
5import com.runehive.game.world.entity.combat.attack.listener.SimplifiedListener;
6import com.runehive.game.world.entity.mob.Mob;
21 return damage * 11 / 10;
Handles the Occult necklace listener.
int modifyDamage(Mob attacker, Mob defender, int damage)
abstract< T extends Mob > CombatStrategy<? super T > getStrategy()
The combat strategy of the mob.