RuneHive-Game
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Pure.java
Go to the documentation of this file.
1
package
com.runehive.content.lms.loadouts.impl;
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3
import
com.runehive.content.lms.loadouts.LMSLoadout;
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import
com.runehive.content.skill.impl.magic.Spellbook;
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public
class
Pure
extends
LMSLoadout
{
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@Override
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public
int
getAttackLevel
() {
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return
99;
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}
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@Override
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public
int
getStrengthLevel
() {
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return
99;
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}
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@Override
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public
int
getDefenceLevel
() {
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return
1;
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}
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@Override
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public
int
getRangedLevel
() {
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return
99;
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}
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@Override
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public
int
getPrayerLevel
() {
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return
99;
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}
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@Override
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public
int
getMagicLevel
() {
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return
99;
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}
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@Override
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public
int
getHitpointsLevel
() {
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return
99;
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}
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@Override
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public
int
[]
getEquipment
() {
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return
new
int
[] {
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6109,
//Helm
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33585 - 11792,
//Cape
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23794 - 11792,
//Amulet
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9243,
//Arrows
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4675,
//Weapon
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6107,
//Body
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3842,
//Shield
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6108,
//Legs
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7458,
//Gloves
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3105,
//Boots
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6737
//Ring
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};
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}
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@Override
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public
int
[]
getInventory
() {
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return
new
int
[] {
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3144, -1, -1, 3024,
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3144, -1, 2444, 12695,
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-1, -1, 385, 6685,
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9185, 1704, 385, 385,
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2497, 4587, 385, 385,
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1215, 385, 385, 385,
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385, 385, 385, 12791
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};
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}
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@Override
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public
Spellbook
getSpellbook
() {
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return
Spellbook
.
ANCIENT
;
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}
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@Override
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public
int
[][]
getRunePouchRunes
() {
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return
new
int
[][] {
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{555, 6000},
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{560, 4000},
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{565, 2000}
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};
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}
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@Override
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public
int
[]
getOffensiveItem
() {
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return
new
int
[] { 11802, 11785, 11235, 13652, 21003, 19481, 21295, 21006, 6889, 12002, 11770, 11791 };
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}
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@Override
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public
int
[]
getDefensiveItem
() {
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return
new
int
[] { 19553, 10372, 20595, 23246, 12638, 19547, 12596, 23389, 19544, 2579 };
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}
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@Override
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public
int
[]
getOffensiveItemUpgrades
() {
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return
new
int
[] { 22613, 24424, 22647 };
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}
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}
com.runehive.content.lms.loadouts.LMSLoadout
Definition
LMSLoadout.java:8
com.runehive.content.lms.loadouts.impl.Pure
Definition
Pure.java:6
com.runehive.content.lms.loadouts.impl.Pure.getHitpointsLevel
int getHitpointsLevel()
Definition
Pure.java:40
com.runehive.content.lms.loadouts.impl.Pure.getPrayerLevel
int getPrayerLevel()
Definition
Pure.java:30
com.runehive.content.lms.loadouts.impl.Pure.getRunePouchRunes
int[][] getRunePouchRunes()
Definition
Pure.java:80
com.runehive.content.lms.loadouts.impl.Pure.getEquipment
int[] getEquipment()
Definition
Pure.java:45
com.runehive.content.lms.loadouts.impl.Pure.getAttackLevel
int getAttackLevel()
Definition
Pure.java:10
com.runehive.content.lms.loadouts.impl.Pure.getSpellbook
Spellbook getSpellbook()
Definition
Pure.java:75
com.runehive.content.lms.loadouts.impl.Pure.getOffensiveItem
int[] getOffensiveItem()
Definition
Pure.java:89
com.runehive.content.lms.loadouts.impl.Pure.getMagicLevel
int getMagicLevel()
Definition
Pure.java:35
com.runehive.content.lms.loadouts.impl.Pure.getStrengthLevel
int getStrengthLevel()
Definition
Pure.java:15
com.runehive.content.lms.loadouts.impl.Pure.getDefenceLevel
int getDefenceLevel()
Definition
Pure.java:20
com.runehive.content.lms.loadouts.impl.Pure.getDefensiveItem
int[] getDefensiveItem()
Definition
Pure.java:94
com.runehive.content.lms.loadouts.impl.Pure.getOffensiveItemUpgrades
int[] getOffensiveItemUpgrades()
Definition
Pure.java:99
com.runehive.content.lms.loadouts.impl.Pure.getInventory
int[] getInventory()
Definition
Pure.java:62
com.runehive.content.lms.loadouts.impl.Pure.getRangedLevel
int getRangedLevel()
Definition
Pure.java:25
com.runehive.content.skill.impl.magic.Spellbook
The in-game spellbooks for players.
Definition
Spellbook.java:8
com.runehive.content.skill.impl.magic.Spellbook.ANCIENT
ANCIENT
Definition
Spellbook.java:10