1package com.osroyale.game.world.entity.combat.strategy.npc.boss.scorpia;
3import com.osroyale.game.world.entity.combat.attack.FightType;
4import com.osroyale.game.world.entity.combat.hit.Hit;
5import com.osroyale.game.world.entity.combat.projectile.CombatProjectile;
6import com.osroyale.game.world.entity.combat.strategy.npc.NpcRangedStrategy;
7import com.osroyale.game.world.entity.mob.Mob;
8import com.osroyale.game.world.entity.mob.npc.Npc;
9import com.osroyale.game.world.entity.skill.Skill;
31public class ScorpiaOffspring
extends NpcRangedStrategy {
33 public ScorpiaOffspring() {
38 public void hit(
Npc attacker,
Mob defender,
Hit hit) {
39 super.hit(attacker, defender, hit);
40 if (hit.getDamage() > 0) {
47 public int getAttackDistance(
Npc attacker,
FightType fightType) {
void removeLevel(int amount)