1package com.runehive.net.packet.out;
3import com.runehive.game.world.entity.mob.player.Player;
4import com.runehive.net.codec.ByteModification;
5import com.runehive.net.codec.ByteOrder;
6import com.runehive.net.packet.OutgoingPacket;
7import com.runehive.util.ScreenMode;
This class represents a character controlled by a player.
final PacketBuilder builder
OutgoingPacket(int opcode, int capacity)
SendScreenMode(int width, int length)
boolean encode(Player player)
Represents RuneScape's custom value types.
ADD
Adds 128 to the value when written, subtracts 128 from the rarity when read.
Represents the order in which bytes are written.
LE
Represents Little-endian.