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RuneHive-Game
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Sends the screen mode state for the player. More...
Public Member Functions | |
| boolean | encode (Player player) |
| SendScreenMode (int width, int length) | |
| Public Member Functions inherited from com.runehive.net.packet.OutgoingPacket | |
| void | execute (Player player) |
| OutgoingPacket (int opcode, int capacity) | |
| OutgoingPacket (int opcode, PacketType type) | |
| OutgoingPacket (int opcode, PacketType type, int size) | |
Private Attributes | |
| final int | length |
| final int | width |
Additional Inherited Members | |
| Protected Attributes inherited from com.runehive.net.packet.OutgoingPacket | |
| final PacketBuilder | builder |
Sends the screen mode state for the player.
Definition at line 10 of file SendScreenMode.java.
| com.runehive.net.packet.out.SendScreenMode.SendScreenMode | ( | int | width, |
| int | length ) |
Definition at line 14 of file SendScreenMode.java.
| boolean com.runehive.net.packet.out.SendScreenMode.encode | ( | Player | player | ) |
Reimplemented from com.runehive.net.packet.OutgoingPacket.
Definition at line 21 of file SendScreenMode.java.
References com.runehive.net.codec.ByteModification.ADD, com.runehive.net.packet.OutgoingPacket.builder, com.runehive.net.codec.ByteOrder.LE, length, and width.
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private |
Definition at line 12 of file SendScreenMode.java.
Referenced by encode(), and SendScreenMode().
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private |
Definition at line 11 of file SendScreenMode.java.
Referenced by encode(), and SendScreenMode().