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RuneHive-Game
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Classes | |
| class | CrushMelee |
| class | Mage |
| class | Ranged |
Public Member Functions | |
| void | block (Mob attacker, Npc defender, Hit hit, CombatType combatType) |
| boolean | canAttack (Npc attacker, Mob defender) |
| void | finishOutgoing (Npc attacker, Mob defender) |
| int | getAttackDelay (Npc attacker, Mob defender, FightType fightType) |
| void | hit (Npc attacker, Mob defender, Hit hit) |
| JalAk () | |
| boolean | withinDistance (Npc attacker, Mob defender) |
| Public Member Functions inherited from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy | |
| void | attack (Npc attacker, Mob defender, Hit hit) |
| boolean | canOtherAttack (Mob attacker, Npc defender) |
| void | finishIncoming (Mob attacker, Npc defender) |
| Animation | getAttackAnimation (Npc attacker, Mob defender) |
| int | getAttackDistance (Npc attacker, FightType fightType) |
| CombatType | getCombatType () |
| CombatHit[] | getHits (Npc attacker, Mob defender) |
| void | hitsplat (Npc attacker, Mob defender, Hit hit) |
| int | modifyAccuracy (Npc attacker, Mob defender, int roll) |
| int | modifyAggressive (Npc attacker, Mob defender, int roll) |
| int | modifyAggressiveBonus (Npc attacker, Mob defender, int bonus) |
| int | modifyAttackLevel (Npc attacker, Mob defender, int level) |
| int | modifyDamage (Npc attacker, Mob defender, int damage) |
| int | modifyDefenceLevel (Mob attacker, Npc defender, int level) |
| int | modifyDefensive (Mob attacker, Npc defender, int roll) |
| int | modifyDefensiveBonus (Mob attacker, Npc defender, int bonus) |
| int | modifyMagicLevel (Npc attacker, Mob defender, int level) |
| int | modifyOffensiveBonus (Npc attacker, Mob defender, int bonus) |
| int | modifyRangedLevel (Npc attacker, Mob defender, int level) |
| int | modifyStrengthLevel (Npc attacker, Mob defender, int level) |
| void | onDamage (Npc defender, Hit hit) |
| void | onDeath (Mob attacker, Npc defender, Hit hit) |
| void | onKill (Npc attacker, Mob defender, Hit hit) |
| void | preDeath (Mob attacker, Npc defender, Hit hit) |
| void | preKill (Mob attacker, Mob defender, Hit hit) |
| Called before attacker killed defender. | |
| void | start (Npc attacker, Mob defender, Hit[] hits) |
| Public Member Functions inherited from com.runehive.game.world.entity.combat.strategy.CombatStrategy< T extends Mob > | |
| void | attack (T attacker, Mob defender, Hit hit) |
| Called when the attacking hit executes on the defender. | |
| void | block (Mob attacker, T defender, Hit hit, CombatType combatType) |
| Called when the defending mob blocks a hit from the attacker. | |
| abstract boolean | canAttack (T attacker, Mob defender) |
| Checks if the attacker can attack the defender. | |
| boolean | canOtherAttack (Mob attacker, T defender) |
| Checks if the attacker can attack the defender. | |
| void | finishIncoming (Mob attacker, T defender) |
| Called when the attacking mob finishes their strategy's attack. | |
| void | finishOutgoing (T attacker, Mob defender) |
| Called when the defending mob finishes their strategy's attack. | |
| abstract Animation | getAttackAnimation (T attacker, Mob defender) |
| abstract int | getAttackDelay (T attacker, Mob defender, FightType fightType) |
| abstract int | getAttackDistance (T attacker, FightType fightType) |
| CombatProjectile | getCombatProjectile () |
| abstract CombatHit[] | getHits (T attacker, Mob defender) |
| void | hit (T attacker, Mob defender, Hit hit) |
| Called when the attacking mob performs an attack on the defender. | |
| void | hitsplat (T attacker, Mob defender, Hit hit) |
| Called when attacker does the hitsplat. | |
| boolean | isAlwaysAccurate () |
| void | onDamage (T defender, Hit hit) |
| void | onDeath (Mob attacker, T defender, Hit hit) |
| Called when the defending mob dies. | |
| void | onKill (T attacker, Mob defender, Hit hit) |
| Called when attacker killed defender. | |
| void | preDeath (Mob attacker, T defender, Hit hit) |
| Called right before the defending mob dies. | |
| void | start (T attacker, Mob defender, Hit[] hits) |
| Called when the strategy starts. | |
| Public Member Functions inherited from com.runehive.game.world.entity.combat.attack.listener.CombatListener< T extends Mob > | |
| default void | init (T attacker, Mob defender) |
| Called when the strategy initializes. | |
| default void | performChecks (T attacker, Mob defender) |
| boolean | withinDistance (T attacker, Mob defender) |
| Public Member Functions inherited from com.runehive.game.world.entity.combat.FormulaModifier< T extends Mob > | |
| default int | modifyAccuracy (T attacker, Mob defender, int roll) |
| default int | modifyAggressive (T attacker, Mob defender, int roll) |
| default int | modifyAggressiveBonus (T attacker, Mob defender, int bonus) |
| default int | modifyAttackLevel (T attacker, Mob defender, int level) |
| default int | modifyDamage (T attacker, Mob defender, int damage) |
| default int | modifyDefenceLevel (Mob attacker, T defender, int level) |
| default int | modifyDefensive (Mob attacker, T defender, int roll) |
| default int | modifyDefensiveBonus (Mob attacker, T defender, int bonus) |
| default int | modifyMagicLevel (T attacker, Mob defender, int level) |
| default int | modifyOffensiveBonus (T attacker, Mob defender, int bonus) |
| default int | modifyRangedLevel (T attacker, Mob defender, int level) |
| default int | modifyStrengthLevel (T attacker, Mob defender, int level) |
Static Private Attributes | |
| static final CombatStrategy< Npc >[] | FULL_STRATEGIES = createStrategyArray(RANGE, MAGE, MELEE) |
| static final Mage | MAGE = new Mage() |
| static final CrushMelee | MELEE = new CrushMelee() |
| static final CombatStrategy< Npc >[] | NON_MELEE = createStrategyArray(RANGE, MAGE) |
| static final Ranged | RANGE = new Ranged() |
Additional Inherited Members | |
| Static Public Member Functions inherited from com.runehive.game.world.entity.combat.strategy.CombatStrategy< T extends Mob > | |
| static Graphic | getEndGraphic (final CombatProjectile combatProjectile, final boolean splash, final Graphic splashGraphic) |
| static Graphic | getEndGraphic (final CombatProjectile combatProjectile, final boolean splash, final Graphic splashGraphic, final int duration) |
| static Graphic | getEndGraphic (final Optional< Graphic > end, final boolean splash, final Graphic splashGraphic, final int duration) |
| static int | getProjectileDuration (final CombatProjectile combatProjectile) |
| static boolean | missed (final Hit... hits) |
| Protected Member Functions inherited from com.runehive.game.world.entity.combat.strategy.CombatStrategy< T extends Mob > | |
| final CombatHit | nextMagicHit (T attacker, Mob defender) |
| CombatHit | nextMagicHit (T attacker, Mob defender, CombatProjectile projectile) |
| final CombatHit | nextMagicHit (T attacker, Mob defender, int max) |
| CombatHit | nextMagicHit (T attacker, Mob defender, int max, CombatProjectile projectile) |
| final CombatHit | nextMagicHit (T attacker, Mob defender, int max, int hitDelay, int hitsplatDelay) |
| CombatHit | nextMeleeHit (T attacker, Mob defender) |
| CombatHit | nextMeleeHit (T attacker, Mob defender, int max) |
| CombatHit | nextMeleeHit (T attacker, Mob defender, int max, boolean multipleHitsAllowed) |
| CombatHit | nextMeleeHit (T attacker, Mob defender, int max, int hitDelay, int hitsplatDelay) |
| CombatHit | nextMeleeHit (T attacker, Mob defender, int max, int hitDelay, int hitsplatDelay, boolean multipleHitsAllowed) |
| final CombatHit | nextRangedHit (T attacker, Mob defender) |
| final CombatHit | nextRangedHit (T attacker, Mob defender, CombatProjectile projectile) |
| final CombatHit | nextRangedHit (T attacker, Mob defender, int max) |
| final CombatHit | nextRangedHit (T attacker, Mob defender, int max, CombatProjectile projectile) |
| CombatHit | nextRangedHit (T attacker, Mob defender, int max, int hitDelay, int hitsplatDelay) |
| Protected Attributes inherited from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy | |
| CombatStrategy< Npc > | currentStrategy |
Definition at line 23 of file JalAk.java.
| com.runehive.content.activity.infernomobs.JalAk.JalAk | ( | ) |
Definition at line 32 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, and NON_MELEE.
| void com.runehive.content.activity.infernomobs.JalAk.block | ( | Mob | attacker, |
| Npc | defender, | ||
| Hit | hit, | ||
| CombatType | combatType ) |
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 53 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, com.runehive.game.world.entity.mob.npc.Npc.getCombat(), and hit().
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 45 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, and NON_MELEE.
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 59 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, FULL_STRATEGIES, MELEE, and NON_MELEE.
| int com.runehive.content.activity.infernomobs.JalAk.getAttackDelay | ( | Npc | attacker, |
| Mob | defender, | ||
| FightType | fightType ) |
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 69 of file JalAk.java.
References com.runehive.game.world.entity.mob.npc.Npc.definition, and com.runehive.game.world.entity.mob.npc.definition.NpcDefinition.getAttackDelay().
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 74 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, com.runehive.game.world.entity.mob.Mob.getPlayer(), hit(), com.runehive.game.world.entity.mob.prayer.PrayerBook.isActive(), com.runehive.game.world.entity.mob.Mob.isPlayer(), com.runehive.game.world.entity.combat.CombatType.MAGIC, com.runehive.game.world.entity.combat.CombatType.MELEE, com.runehive.game.world.entity.mob.Mob.prayer, com.runehive.game.world.entity.mob.prayer.Prayer.PROTECT_FROM_MAGIC, com.runehive.game.world.entity.mob.prayer.Prayer.PROTECT_FROM_MELEE, com.runehive.game.world.entity.mob.prayer.Prayer.PROTECT_FROM_RANGE, and com.runehive.game.world.entity.combat.CombatType.RANGED.
Referenced by block(), and hit().
| boolean com.runehive.content.activity.infernomobs.JalAk.withinDistance | ( | Npc | attacker, |
| Mob | defender ) |
Reimplemented from com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.
Definition at line 37 of file JalAk.java.
References com.runehive.game.world.entity.combat.strategy.npc.MultiStrategy.currentStrategy, and NON_MELEE.
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staticprivate |
Definition at line 29 of file JalAk.java.
Referenced by finishOutgoing().
Definition at line 26 of file JalAk.java.
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staticprivate |
Definition at line 25 of file JalAk.java.
Referenced by finishOutgoing().
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staticprivate |
Definition at line 30 of file JalAk.java.
Referenced by canAttack(), finishOutgoing(), JalAk(), and withinDistance().
Definition at line 27 of file JalAk.java.