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RuneHive-Game
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Public Member Functions | |
| void | synchronize (MobList< Player > players, MobList< Npc > npcs) |
Definition at line 11 of file SequentialClientSynchronizer.java.
| void com.runehive.game.engine.sync.SequentialClientSynchronizer.synchronize | ( | MobList< Player > | players, |
| MobList< Npc > | npcs ) |
Implements com.runehive.game.engine.sync.ClientSynchronizer.
Definition at line 14 of file SequentialClientSynchronizer.java.
References com.runehive.game.world.entity.MobList< E extends Mob >.forEach().