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RuneHive-Game
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Classes | |
| enum | MinimapState |
| Represents the state a minimap can be in. More... | |
Public Member Functions | |
| boolean | encode (Player player) |
| SendMinimapState (MinimapState state) | |
| Public Member Functions inherited from com.runehive.net.packet.OutgoingPacket | |
| void | execute (Player player) |
| OutgoingPacket (int opcode, int capacity) | |
| OutgoingPacket (int opcode, PacketType type) | |
| OutgoingPacket (int opcode, PacketType type, int size) | |
Private Attributes | |
| final MinimapState | state |
Additional Inherited Members | |
| Protected Attributes inherited from com.runehive.net.packet.OutgoingPacket | |
| final PacketBuilder | builder |
Definition at line 6 of file SendMinimapState.java.
| com.runehive.net.packet.out.SendMinimapState.SendMinimapState | ( | MinimapState | state | ) |
Definition at line 10 of file SendMinimapState.java.
References state.
| boolean com.runehive.net.packet.out.SendMinimapState.encode | ( | Player | player | ) |
Reimplemented from com.runehive.net.packet.OutgoingPacket.
Definition at line 16 of file SendMinimapState.java.
References com.runehive.net.packet.OutgoingPacket.builder, and state.
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private |
Definition at line 8 of file SendMinimapState.java.
Referenced by encode(), and SendMinimapState().