RuneHive-Tarnish
Neural OSRS Enhancement Framework
Loading...
Searching...
No Matches
FixBrazier.java
1package com.osroyale.content.wintertodt.actions;
2
3import com.osroyale.content.wintertodt.Brazier;
4import com.osroyale.content.wintertodt.Wintertodt;
5import com.osroyale.game.action.Action;
6import com.osroyale.game.action.policy.WalkablePolicy;
7import com.osroyale.game.world.entity.mob.player.Player;
8import com.osroyale.game.world.entity.skill.Skill;
9
10public class FixBrazier extends Action<Player> {
11
12 private Brazier brazier;
13
14 public FixBrazier(Player player, Brazier brazier) {
15 super(player, 3);
16 this.brazier = brazier;
17 }
18
19 @Override
20 public WalkablePolicy getWalkablePolicy() {
21 return WalkablePolicy.NON_WALKABLE;
22 }
23
24 @Override
25 public String getName() {
26 return "Fix brazier";
27 }
28
29 @Override
30 protected void execute() {
31 if(brazier.getBrazierState() != 2) {
32 System.out.println("???????????");
33 //brazier.getObject().transform(Wintertodt.EMPTY_BRAZIER_ID);
34 brazier.getObject().unregister();
35 brazier.setObject(Wintertodt.EMPTY_BRAZIER_ID);
36 brazier.getObject().register();
37 }
38
39 getMob().skills.addExperience(Skill.CONSTRUCTION, Skill.getLevelForExperience(getMob().skills.get(Skill.CONSTRUCTION).getExperience()) * 4);
40 Wintertodt.addPoints(getMob(), 25);
41 getMob().animate(65535);
42 getMob().action.getCurrentAction().cancel();
43 }
44}
abstract WalkablePolicy getWalkablePolicy()