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RuneHive-Game
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Represents an action an entity can execute. More...
Public Member Functions | |
| Action (T mob, int delay) | |
Creates a new Action randomevent. | |
| Action (T mob, int delay, boolean instant) | |
Creates a new Action randomevent. | |
| boolean | cancellableInProgress () |
| T | getMob () |
| Gets the player. | |
| abstract String | getName () |
| Gets the name of this action. | |
| abstract WalkablePolicy | getWalkablePolicy () |
| Gets the WalkablePolicy of this action. | |
| boolean | prioritized () |
| Determines if this action is prioritized. | |
| Public Member Functions inherited from com.runehive.game.task.Task | |
| Task | attach (Object newKey) |
| Attaches a new key. | |
| synchronized final void | cancel () |
| Cancels all subsequent executions. | |
| synchronized final void | cancel (boolean logout) |
| Cancels all subsequent executions. | |
| boolean | canRun () |
| Determines if the task can be ran. | |
| Optional< Object > | getAttachment () |
| String | getCreationStackTraceStr () |
| int | getDelay () |
| Long | getElapsedTimeFromRunStartTime () |
| Optional< Long > | getRunStartTime () |
| long | getTaskCreationTime () |
| String | getTaskId () |
| boolean | isInstant () |
| boolean | isRunning () |
| void | setDelay (int delay) |
| Sets the cyclic delay. | |
| void | setExecutionTime () |
| Task (boolean instant, int delay) | |
Creates a new Task. | |
| Task (int delay) | |
Creates a new Task that doesn't execute instantly. | |
Private Attributes | |
| final T | mob |
The Mob associated with this ActionEvent. | |
Additional Inherited Members | |
| Protected Member Functions inherited from com.runehive.game.task.Task | |
| void | baseExecute () |
| boolean | canSchedule () |
| A function executed on registration. | |
| abstract void | execute () |
| A function representing the unit of work that will be carried out. | |
| void | onCancel (boolean logout) |
| A function executed on cancellation. | |
| void | onSchedule () |
| A function executed on registration. | |
| Package Functions inherited from com.runehive.game.task.Task | |
| void | onException (Exception e) |
| A function executed on thrown exceptions. | |
| void | onLoop () |
| A function executed when iterated over. | |
| final synchronized void | process () |
| synchronized void | setRunning (boolean running) |
Represents an action an entity can execute.
Definition at line 12 of file Action.java.
| com.runehive.game.action.Action< T extends Mob >.Action | ( | T | mob, |
| int | delay, | ||
| boolean | instant ) |
Creates a new Action randomevent.
Definition at line 24 of file Action.java.
References com.runehive.game.task.Task.delay, com.runehive.game.task.Task.instant, and mob.
| com.runehive.game.action.Action< T extends Mob >.Action | ( | T | mob, |
| int | delay ) |
Creates a new Action randomevent.
Definition at line 35 of file Action.java.
References com.runehive.game.task.Task.delay, and mob.
| boolean com.runehive.game.action.Action< T extends Mob >.cancellableInProgress | ( | ) |
Reimplemented in com.runehive.game.action.impl.RevShortcutAction.
Definition at line 73 of file Action.java.
| T com.runehive.game.action.Action< T extends Mob >.getMob | ( | ) |
Gets the player.
Definition at line 44 of file Action.java.
References mob.
Referenced by com.runehive.content.skill.impl.firemaking.FiremakingAction.canInit(), com.runehive.content.skill.impl.smithing.SmithingArmour.canInit(), com.runehive.game.action.impl.BuryBoneAction.canInit(), com.runehive.game.action.impl.ScatterAshAction.canInit(), com.runehive.content.skill.impl.DestructionSkillAction.canRun(), com.runehive.content.skill.impl.HarvestingSkillAction.canRun(), com.runehive.content.skill.impl.ProducingSkillAction.canRun(), com.runehive.content.shootingstar.ShootingStarAction.canSchedule(), com.runehive.content.skill.impl.fishing.FishingAction.canSchedule(), com.runehive.content.skill.impl.mining.MiningAction.canSchedule(), com.runehive.content.skill.impl.smithing.Smelting.canSchedule(), com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.canSchedule(), com.runehive.game.action.impl.ChestAction.canSchedule(), com.runehive.game.action.impl.DoorAction.canSchedule(), com.runehive.game.action.impl.LadderAction.canSchedule(), com.runehive.game.action.impl.LeverAction.canSchedule(), com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.chop(), com.runehive.content.shootingstar.ShootingStarAction.execute(), com.runehive.content.skill.impl.fishing.FishingAction.execute(), com.runehive.content.skill.impl.hunter.birdhouse.action.CreateBirdHouse.execute(), com.runehive.content.skill.impl.hunter.birdhouse.action.FillBirdhouse.execute(), com.runehive.content.skill.impl.hunter.birdhouse.action.PlaceBirdhouse.execute(), com.runehive.content.skill.impl.mining.MiningAction.execute(), com.runehive.content.skill.impl.smithing.Smelting.execute(), com.runehive.content.skill.impl.thieving.PickpocketAction.execute(), com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.execute(), com.runehive.content.skill.SkillAction.execute(), com.runehive.content.wintertodt.actions.ChopRoots.execute(), com.runehive.content.wintertodt.actions.FeedBrazier.execute(), com.runehive.content.wintertodt.actions.FixBrazier.execute(), com.runehive.content.wintertodt.actions.FlameWalk.execute(), com.runehive.content.wintertodt.actions.FletchKindling.execute(), com.runehive.content.wintertodt.actions.LightBrazier.execute(), com.runehive.content.wintertodt.actions.MixHerb.execute(), com.runehive.content.wintertodt.actions.PickHerb.execute(), com.runehive.game.action.impl.DoorAction.execute(), com.runehive.game.action.impl.EmoteAction.execute(), com.runehive.game.action.impl.FlaxPickingAction.execute(), com.runehive.game.action.impl.InspectAction.execute(), com.runehive.game.action.impl.LadderAction.execute(), com.runehive.game.action.impl.LeverAction.execute(), com.runehive.game.action.impl.NpcFaceAction.execute(), com.runehive.game.action.impl.RevShortcutAction.execute(), com.runehive.game.action.impl.SpadeAction.execute(), com.runehive.game.action.impl.BuryBoneAction.experience(), com.runehive.game.action.impl.ScatterAshAction.experience(), com.runehive.content.skill.impl.mining.MiningAction.handleCelestialRing(), com.runehive.content.skill.impl.firemaking.FiremakingAction.init(), com.runehive.content.skill.impl.smithing.SmithingArmour.init(), com.runehive.content.shootingstar.ShootingStarAction.mine(), com.runehive.content.skill.impl.mining.MiningAction.mine(), com.runehive.game.action.impl.NpcFaceAction.NpcFaceAction(), com.runehive.content.shootingstar.ShootingStarAction.onCancel(), com.runehive.content.skill.impl.firemaking.FiremakingAction.onCancel(), com.runehive.content.skill.impl.fishing.FishingAction.onCancel(), com.runehive.content.skill.impl.hunter.net.PuroPuroAction.onCancel(), com.runehive.content.skill.impl.mining.MiningAction.onCancel(), com.runehive.content.skill.impl.smithing.Smelting.onCancel(), com.runehive.content.skill.impl.smithing.SmithingArmour.onCancel(), com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.onCancel(), com.runehive.game.action.impl.BuryBoneAction.onCancel(), com.runehive.game.action.impl.ChestAction.onCancel(), com.runehive.game.action.impl.DoorAction.onCancel(), com.runehive.game.action.impl.LeverAction.onCancel(), com.runehive.game.action.impl.ScatterAshAction.onCancel(), com.runehive.content.skill.impl.firemaking.FiremakingAction.onDestruct(), com.runehive.content.skill.impl.DestructionSkillAction.onExecute(), com.runehive.content.skill.impl.HarvestingSkillAction.onExecute(), com.runehive.content.skill.impl.ProducingSkillAction.onExecute(), com.runehive.game.action.impl.BuryBoneAction.onExecute(), com.runehive.game.action.impl.ScatterAshAction.onExecute(), com.runehive.content.skill.impl.smithing.SmithingArmour.onProduce(), com.runehive.content.shootingstar.ShootingStarAction.onSchedule(), com.runehive.content.skill.impl.fishing.FishingAction.onSchedule(), com.runehive.content.skill.impl.hunter.net.PuroPuroAction.onSchedule(), com.runehive.content.skill.impl.mining.MiningAction.onSchedule(), com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.onSchedule(), com.runehive.content.skill.SkillAction.onSchedule(), com.runehive.game.action.impl.ChestAction.onSchedule(), com.runehive.game.action.impl.LadderAction.onSchedule(), com.runehive.game.action.impl.LeverAction.onSchedule(), com.runehive.game.action.impl.SpadeAction.onSchedule(), com.runehive.game.action.impl.SpellAction.onSchedule(), com.runehive.content.skill.impl.smithing.Smelting.smelt(), and com.runehive.content.skill.SkillAction.start().
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abstract |
Gets the name of this action.
Reimplemented in com.runehive.content.shootingstar.ShootingStarAction, com.runehive.content.skill.impl.firemaking.FiremakingAction, com.runehive.content.skill.impl.fishing.FishingAction, com.runehive.content.skill.impl.hunter.birdhouse.action.CreateBirdHouse, com.runehive.content.skill.impl.hunter.birdhouse.action.FillBirdhouse, com.runehive.content.skill.impl.hunter.birdhouse.action.PlaceBirdhouse, com.runehive.content.skill.impl.hunter.net.PuroPuroAction, com.runehive.content.skill.impl.mining.MiningAction, com.runehive.content.skill.impl.smithing.Smelting, com.runehive.content.skill.impl.smithing.SmithingArmour, com.runehive.content.skill.impl.thieving.PickpocketAction, com.runehive.content.skill.impl.woodcutting.WoodcuttingAction, com.runehive.content.wintertodt.actions.ChopRoots, com.runehive.content.wintertodt.actions.FixBrazier, com.runehive.content.wintertodt.actions.FlameWalk, com.runehive.content.wintertodt.actions.LightBrazier, com.runehive.content.wintertodt.actions.MixHerb, com.runehive.content.wintertodt.actions.PickHerb, com.runehive.content.wintertodt.WintertodtAction, com.runehive.game.action.impl.BuryBoneAction, com.runehive.game.action.impl.ChestAction, com.runehive.game.action.impl.DoorAction, com.runehive.game.action.impl.EmoteAction, com.runehive.game.action.impl.FlaxPickingAction, com.runehive.game.action.impl.LadderAction, com.runehive.game.action.impl.LeverAction, com.runehive.game.action.impl.NpcFaceAction, com.runehive.game.action.impl.RevShortcutAction, com.runehive.game.action.impl.ScatterAshAction, com.runehive.game.action.impl.SpadeAction, and com.runehive.game.action.impl.SpellAction.
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abstract |
Gets the WalkablePolicy of this action.
Reimplemented in com.runehive.content.shootingstar.ShootingStarAction, com.runehive.content.skill.impl.DestructionSkillAction, com.runehive.content.skill.impl.fishing.FishingAction, com.runehive.content.skill.impl.HarvestingSkillAction, com.runehive.content.skill.impl.hunter.birdhouse.action.CreateBirdHouse, com.runehive.content.skill.impl.hunter.birdhouse.action.FillBirdhouse, com.runehive.content.skill.impl.hunter.birdhouse.action.PlaceBirdhouse, com.runehive.content.skill.impl.hunter.net.PuroPuroAction, com.runehive.content.skill.impl.mining.MiningAction, com.runehive.content.skill.impl.smithing.Smelting, com.runehive.content.skill.impl.smithing.SmithingArmour, com.runehive.content.skill.impl.thieving.PickpocketAction, com.runehive.content.skill.impl.woodcutting.WoodcuttingAction, com.runehive.content.wintertodt.actions.ChopRoots, com.runehive.content.wintertodt.actions.FixBrazier, com.runehive.content.wintertodt.actions.FlameWalk, com.runehive.content.wintertodt.actions.LightBrazier, com.runehive.content.wintertodt.actions.MixHerb, com.runehive.content.wintertodt.actions.PickHerb, com.runehive.content.wintertodt.WintertodtAction, com.runehive.game.action.impl.BuryBoneAction, com.runehive.game.action.impl.ChestAction, com.runehive.game.action.impl.DoorAction, com.runehive.game.action.impl.EmoteAction, com.runehive.game.action.impl.FlaxPickingAction, com.runehive.game.action.impl.InspectAction, com.runehive.game.action.impl.LadderAction, com.runehive.game.action.impl.LeverAction, com.runehive.game.action.impl.NpcFaceAction, com.runehive.game.action.impl.RevShortcutAction, com.runehive.game.action.impl.ScatterAshAction, com.runehive.game.action.impl.SpadeAction, and com.runehive.game.action.impl.SpellAction.
| boolean com.runehive.game.action.Action< T extends Mob >.prioritized | ( | ) |
Determines if this action is prioritized.
When making an action prioritized, the next action will be ignored if not queued.
true if this action is prioritized, false otherwise. Reimplemented in com.runehive.content.skill.impl.DestructionSkillAction, com.runehive.content.skill.impl.HarvestingSkillAction, com.runehive.content.skill.impl.smithing.Smelting, com.runehive.content.skill.impl.smithing.SmithingArmour, com.runehive.content.skill.impl.thieving.PickpocketAction, com.runehive.game.action.impl.BuryBoneAction, com.runehive.game.action.impl.ChestAction, com.runehive.game.action.impl.DoorAction, com.runehive.game.action.impl.EmoteAction, com.runehive.game.action.impl.FlaxPickingAction, com.runehive.game.action.impl.InspectAction, com.runehive.game.action.impl.LadderAction, com.runehive.game.action.impl.LeverAction, com.runehive.game.action.impl.NpcFaceAction, com.runehive.game.action.impl.ScatterAshAction, com.runehive.game.action.impl.SpadeAction, and com.runehive.game.action.impl.SpellAction.
Definition at line 55 of file Action.java.
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private |
The Mob associated with this ActionEvent.
Definition at line 15 of file Action.java.
Referenced by Action(), Action(), com.runehive.content.skill.impl.DestructionSkillAction.DestructionSkillAction(), com.runehive.content.wintertodt.actions.FlameWalk.FlameWalk(), getMob(), com.runehive.content.skill.impl.HarvestingSkillAction.HarvestingSkillAction(), com.runehive.content.skill.impl.HarvestingSkillAction.HarvestingSkillAction(), com.runehive.game.action.impl.LadderAction.LadderAction(), com.runehive.game.action.impl.LadderAction.LadderAction(), com.runehive.game.action.impl.LeverAction.LeverAction(), com.runehive.game.action.impl.LeverAction.LeverAction(), com.runehive.content.skill.SkillAction.SkillAction(), com.runehive.content.skill.SkillAction.SkillAction(), and com.runehive.content.skill.impl.woodcutting.WoodcuttingAction.WoodcuttingAction().