RuneHive-Tarnish
Neural OSRS Enhancement Framework
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com.osroyale.game.action.impl.EmoteAction Class Reference
Inheritance diagram for com.osroyale.game.action.impl.EmoteAction:
Collaboration diagram for com.osroyale.game.action.impl.EmoteAction:

Public Member Functions

 EmoteAction (Player player, int animation, int graphic)
void execute ()
String getName ()
boolean prioritized ()
WalkablePolicy getWalkablePolicy ()
Public Member Functions inherited from com.osroyale.game.action.Action< T extends Mob >
 Action (T mob, int delay, boolean instant)
 Action (T mob, int delay)
getMob ()
Public Member Functions inherited from com.osroyale.game.task.Task
 Task (boolean instant, int delay)
 Task (int delay)
boolean canRun ()
synchronized final void cancel ()
synchronized final void cancel (boolean logout)
Task attach (Object newKey)
boolean isInstant ()
int getDelay ()
void setDelay (int delay)
boolean isRunning ()
Optional< Object > getAttachment ()

Additional Inherited Members

Protected Member Functions inherited from com.osroyale.game.task.Task
void onSchedule ()
boolean canSchedule ()
void onCancel (boolean logout)

Detailed Description

Handles performing an emote action

Author
Daniel

Definition at line 14 of file EmoteAction.java.

Constructor & Destructor Documentation

◆ EmoteAction()

com.osroyale.game.action.impl.EmoteAction.EmoteAction ( Player player,
int animation,
int graphic )
inline

Constructs a new EmoteAction.

Parameters
playerThe player instance.
animationThe animation identification.
graphicThe graphic identification.

Definition at line 32 of file EmoteAction.java.

Member Function Documentation

◆ execute()

void com.osroyale.game.action.impl.EmoteAction.execute ( )
inline

A function representing the unit of work that will be carried out.

Reimplemented from com.osroyale.game.task.Task.

Definition at line 39 of file EmoteAction.java.

◆ getName()

String com.osroyale.game.action.impl.EmoteAction.getName ( )
inline

Gets the name of this action.

Returns
The name of this action.

Reimplemented from com.osroyale.game.action.Action< T extends Mob >.

Definition at line 52 of file EmoteAction.java.

◆ getWalkablePolicy()

WalkablePolicy com.osroyale.game.action.impl.EmoteAction.getWalkablePolicy ( )
inline

Gets the WalkablePolicy of this action.

Returns
The walkable policy of this action.

Reimplemented from com.osroyale.game.action.Action< T extends Mob >.

Definition at line 62 of file EmoteAction.java.

◆ prioritized()

boolean com.osroyale.game.action.impl.EmoteAction.prioritized ( )
inline

Determines if this action is prioritized.

When making an action prioritized, the next action will be ignored if not queued.

Returns
true if this action is prioritized, false otherwise.

Reimplemented from com.osroyale.game.action.Action< T extends Mob >.

Definition at line 57 of file EmoteAction.java.


The documentation for this class was generated from the following file: