RuneHive-Tarnish
Neural OSRS Enhancement Framework
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EmoteAction.java
1package com.osroyale.game.action.impl;
2
3import com.osroyale.game.Animation;
4import com.osroyale.game.Graphic;
5import com.osroyale.game.action.Action;
6import com.osroyale.game.action.policy.WalkablePolicy;
7import com.osroyale.game.world.entity.mob.player.Player;
8
14public final class EmoteAction extends Action<Player> {
18 private final int animation;
19
23 private final int graphic;
24
32 public EmoteAction(Player player, int animation, int graphic) {
33 super(player, 3, true);
34 this.animation = animation;
35 this.graphic = graphic;
36 }
37
38 @Override
39 public void execute() {
40 if (animation != -1) {
41 getMob().animate(new Animation(animation));
42 }
43
44 if (graphic != -1) {
45 getMob().graphic(new Graphic(graphic));
46 }
47
48 cancel();
49 }
50
51 @Override
52 public String getName() {
53 return "Emote";
54 }
55
56 @Override
57 public boolean prioritized() {
58 return false;
59 }
60
61 @Override
65}
Action(T mob, int delay, boolean instant)
Definition Action.java:24
EmoteAction(Player player, int animation, int graphic)
synchronized final void cancel()
Definition Task.java:147