10 public int getAnimation() {
14 public String getPreMessage() {
18 public String getPostMessage() {
24 public int getAnimation() {
28 public String getPreMessage() {
32 public String getPostMessage() {
38 public int getAnimation() {
42 public String getPreMessage() {
43 return "You carefully cross the tightrope...";
46 public String getPostMessage() {
52 public int getAnimation() {
56 public String getPreMessage() {
57 return "You put your foot on the ledge and try to edge across...";
60 public String getPostMessage() {
61 return "You skillfully ege across the gap.";
66 public int getAnimation() {
70 public String getPreMessage() {
74 public String getPostMessage() {
80 public int getAnimation() {
84 public String getPreMessage() {
85 return "You squeeze into the pipe...";
88 public String getPostMessage() {
94 public int getAnimation() {
98 public String getPreMessage() {
99 return "You climb the netting...";
102 public String getPostMessage() {
108 public int getAnimation() {
112 public String getPreMessage() {
116 public String getPostMessage() {
117 return "You climb up safely.";
122 public int getAnimation() {
126 public String getPreMessage() {
130 public String getPostMessage() {
131 return "You climb down safely.";
136 public int getAnimation() {
140 public String getPreMessage() {
141 return "You climb the tree...";
144 public String getPostMessage() {
145 return "...To the platform above.";
150 public int getAnimation() {
154 public String getPreMessage() {
155 return "You climb the tree...";
158 public String getPostMessage() {
159 return "You land on the ground.";
164 public int getAnimation() {
168 public String getPreMessage() {
169 return "You climb down the ladder.";
172 public String getPostMessage() {
178 public int getAnimation() {
182 public String getPreMessage() {
183 return "You climb the low wall...";
186 public String getPostMessage() {
192 public int getAnimation() {
196 public String getPreMessage() {
197 return "You climb over the rocks...";
200 public String getPostMessage() {
206 public int getAnimation() {
210 public String getPreMessage() {
211 return "You skillfully swing across.";
214 public String getPostMessage() {
220 public int getAnimation() {
224 public String getPreMessage() {
225 return "You jump across the stepping stones...";
228 public String getPostMessage() {
229 return "...You make it safely to the other side.";
234 public int getAnimation() {
238 public String getPreMessage() {
242 public String getPostMessage() {
248 public int getAnimation() {
252 public String getPreMessage() {
253 return "You climb up the wall...";
256 public String getPostMessage() {
262 public int getAnimation() {
266 public String getPreMessage() {
267 return "You climb up the wall...";
270 public String getPostMessage() {
276 public int getAnimation() {
280 public String getPreMessage() {
284 public String getPostMessage() {
290 public int getAnimation() {
294 public String getPreMessage() {
298 public String getPostMessage() {
304 public int getAnimation() {
308 public String getPreMessage() {
312 public String getPostMessage() {
318 public int getAnimation() {
322 public String getPreMessage() {
326 public String getPostMessage() {
332 public int getAnimation() {
336 public String getPreMessage() {
340 public String getPostMessage() {
346 public int getAnimation() {
350 public String getPreMessage() {
354 public String getPostMessage() {
360 public int getAnimation() {
364 public String getPreMessage() {
365 return "You climb up the wall...";
368 public String getPostMessage() {
369 return "...jump, and grab hold of the sign!";
374 public int getAnimation() {
378 public String getPreMessage() {
379 return "You being an almighty run-up...";
382 public String getPostMessage() {
388 public int getAnimation() {
392 public String getPreMessage() {
396 public String getPostMessage() {
397 return "You gained enough momentum to swing to the other side!";
412 interaction.execute(player, next, start, end, level, experience, ordinal);
ObstacleInteraction getInteraction()
final ObstacleInteraction interaction
ObstacleType(ObstacleInteraction interaction)
void execute(Player player, Obstacle next, Position start, Position end, int level, float experience, int ordinal)