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RuneHive-Game
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Handles picking up a flax. More...
Public Member Functions | |
| void | execute () |
| A function representing the unit of work that will be carried out. | |
| FlaxPickingAction (Player player, GameObject object) | |
Constructs a new FlaxPickingAction. | |
| String | getName () |
| Gets the name of this action. | |
| WalkablePolicy | getWalkablePolicy () |
| Gets the WalkablePolicy of this action. | |
| boolean | prioritized () |
| Determines if this action is prioritized. | |
| Public Member Functions inherited from com.runehive.game.action.Action< T extends Mob > | |
| Action (T mob, int delay) | |
Creates a new Action randomevent. | |
| Action (T mob, int delay, boolean instant) | |
Creates a new Action randomevent. | |
| boolean | cancellableInProgress () |
| T | getMob () |
| Gets the player. | |
| Public Member Functions inherited from com.runehive.game.task.Task | |
| Task | attach (Object newKey) |
| Attaches a new key. | |
| synchronized final void | cancel () |
| Cancels all subsequent executions. | |
| synchronized final void | cancel (boolean logout) |
| Cancels all subsequent executions. | |
| boolean | canRun () |
| Determines if the task can be ran. | |
| Optional< Object > | getAttachment () |
| String | getCreationStackTraceStr () |
| int | getDelay () |
| Long | getElapsedTimeFromRunStartTime () |
| Optional< Long > | getRunStartTime () |
| long | getTaskCreationTime () |
| String | getTaskId () |
| boolean | isInstant () |
| boolean | isRunning () |
| void | setDelay (int delay) |
| Sets the cyclic delay. | |
| void | setExecutionTime () |
| Task (boolean instant, int delay) | |
Creates a new Task. | |
| Task (int delay) | |
Creates a new Task that doesn't execute instantly. | |
Private Attributes | |
| final GameObject | object |
| The flax game object. | |
| boolean | pickup |
| The ticks. | |
Additional Inherited Members | |
| Protected Member Functions inherited from com.runehive.game.task.Task | |
| void | baseExecute () |
| boolean | canSchedule () |
| A function executed on registration. | |
| void | onCancel (boolean logout) |
| A function executed on cancellation. | |
| void | onSchedule () |
| A function executed on registration. | |
| Package Functions inherited from com.runehive.game.task.Task | |
| void | onException (Exception e) |
| A function executed on thrown exceptions. | |
| void | onLoop () |
| A function executed when iterated over. | |
| final synchronized void | process () |
| synchronized void | setRunning (boolean running) |
Handles picking up a flax.
Definition at line 17 of file FlaxPickingAction.java.
| com.runehive.game.action.impl.FlaxPickingAction.FlaxPickingAction | ( | Player | player, |
| GameObject | object ) |
Constructs a new FlaxPickingAction.
| player | The player instance. |
| object | The flax game object. |
Definition at line 31 of file FlaxPickingAction.java.
References object.
| void com.runehive.game.action.impl.FlaxPickingAction.execute | ( | ) |
A function representing the unit of work that will be carried out.
Reimplemented from com.runehive.game.task.Task.
Definition at line 37 of file FlaxPickingAction.java.
References com.runehive.game.world.items.containers.ItemContainer.add(), com.runehive.game.world.entity.mob.Mob.animate(), com.runehive.game.task.Task.cancel(), com.runehive.game.action.Action< T extends Mob >.getMob(), com.runehive.game.world.entity.mob.Mob.getPlayer(), com.runehive.game.world.entity.mob.player.Player.inventory, pickup, and com.runehive.game.task.Task.setDelay().
| String com.runehive.game.action.impl.FlaxPickingAction.getName | ( | ) |
Gets the name of this action.
Reimplemented from com.runehive.game.action.Action< T extends Mob >.
Definition at line 54 of file FlaxPickingAction.java.
| WalkablePolicy com.runehive.game.action.impl.FlaxPickingAction.getWalkablePolicy | ( | ) |
Gets the WalkablePolicy of this action.
Reimplemented from com.runehive.game.action.Action< T extends Mob >.
Definition at line 64 of file FlaxPickingAction.java.
References com.runehive.game.action.policy.WalkablePolicy.NON_WALKABLE.
| boolean com.runehive.game.action.impl.FlaxPickingAction.prioritized | ( | ) |
Determines if this action is prioritized.
When making an action prioritized, the next action will be ignored if not queued.
true if this action is prioritized, false otherwise. Reimplemented from com.runehive.game.action.Action< T extends Mob >.
Definition at line 59 of file FlaxPickingAction.java.
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The flax game object.
Definition at line 20 of file FlaxPickingAction.java.
Referenced by FlaxPickingAction().
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